
Game
A colorful arcade shooter that began as a 12-hour AI-built proof of concept and has grown into a commercial game headed to Steam.
Visit GameA colorful arcade shooter that began as a 12-hour AI-built proof of concept and has grown into a commercial game headed to Steam. Steam says visual assets and code were generated with Moonlake AI and music with Suno AI; gameplay systems, balancing, testing, bug fixing and polishing were handled manually. Runway AIF describes the original proof of concept as built in 12 hours with code, assets and music generated by AI.
Steam says visual assets and code were generated with Moonlake AI and music with Suno AI; gameplay systems, balancing, testing, bug fixing and polishing were handled manually. Runway AIF describes the original proof of concept as built in 12 hours with code, assets and music generated by AI.
It illustrates the speed at which a solo creator can prototype with AI, while the current Steam version also documents the human work needed for systems, balancing, testing, bug fixing and polish.