
Game
Dentsu's PC roguelike turns any text phrase into a playable monster card using Adobe Firefly and GPT-4o, then makes those generated units part of a tactical deck-building run.
Visit GameDentsu's PC roguelike turns any text phrase into a playable monster card using Adobe Firefly and GPT-4o, then makes those generated units part of a tactical deck-building run. Players type a phrase and the game generates a unique monster card ('Logos') in real time. Current product materials say Adobe Firefly creates the 2D visual and OpenAI’s API generates text/game data from the result; Dentsu’s earlier prototype documentation specifically used GPT-4o to interpret the image and generate the card’s name, abilities and parameters. Generated cards persist as pieces in the deck-building roguelike/tactical battle system.
Players type a phrase and the game generates a unique monster card ('Logos') in real time. Current product materials say Adobe Firefly creates the 2D visual and OpenAI’s API generates text/game data from the result; Dentsu’s earlier prototype documentation specifically used GPT-4o to interpret the image and generate the card’s name, abilities and parameters. Generated cards persist as pieces in the deck-building roguelike/tactical battle system.
Most generative-AI game stories are still about production efficiency. Verse of Birth asks a more interesting design question: what happens when generation itself becomes a repeatable player action with strategic consequences, costs and balance constraints? That makes it a strong fit for VEYR's Games catalog.